A downloadable activity

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This is a PDF with a few pages of instructions that very loosely guides you through the activity of creating a heist story, a la Ocean's 11. I started writing this for the "Not a Game" jam in May of 2019. It is not a game itself, it is a creative activity about tabletop RPGs, though. It uses some of the forms and techniques of an indie RPG, but I assert that it is not a game. I'm not even sure that anyone should do the activity, it might just be game designer performance art that's a commentary on the indie RPG design community (or lack thereof). Alternatively, it could be a philosophical möbius strip made out of the idea of what makes something a game. Or maybe it would be cool if people actually did it?

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Click download now to get access to the following files:

RealArtistsSteal.pdf 3 MB

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